ReleaseProcess » History » Version 2
Jaroslav Kysela, 2015-05-26 12:24
| 1 | 1 | Adam Sutton | h1. Release Process |
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| 3 | 2 | Jaroslav Kysela | There have been a few questions about the Tvheadend release process and numbering scheme, so here are notes for the release process. |
| 4 | 1 | Adam Sutton | |
| 5 | 2 | Jaroslav Kysela | h2. Version Numbering for 4.x |
| 6 | 1 | Adam Sutton | |
| 7 | 2 | Jaroslav Kysela | Tvheadend uses a standard MAJOR.MINOR.PATCHLEVEL numbering system for the stable releases and MAJOR.MINOR[.PATCHLEVEL]-CHANGES for the development releases. The first stable release is v4.0.1. |
| 8 | 1 | Adam Sutton | |
| 9 | 2 | Jaroslav Kysela | The PATCHLEVEL number is incremented on each release and appropriate vMAJOR.MINOR.PATCHLEVEL tag is created in the git repository to allow obtain tar ball packages through github - https://github.com/tvheadend/tvheadend/releases . |
| 10 | 1 | Adam Sutton | |
| 11 | The __git describe__ command will also add ~COMMIT for all builds except the first in a release series. The COMMIT field is the git SHA1 code that represents the commit from which the build was made. |
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| 13 | 2 | Jaroslav Kysela | Note: when reporting bugs the most useful thing to include is the full MAJOR.MINOR[.PATCHLEVEL][-CHANGES~COMMIT] information as reported in the TVH UI. |
| 14 | 1 | Adam Sutton | |
| 15 | h2. Development Cycles |
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| 17 | 2 | Jaroslav Kysela | As of [[Tvheadend-30|v3.0]] Tvheadend uses an odd/even MINOR number to distinguish development cycles from releases. Therefore [[Tvheadend-30|v3.0]], [[Tvheadend-32|v3.2]] and [[Tvheadend-34|v3.4]] represent stable releases and v3.1, v3.3, v4.1, v4.3 etc.. are used to represent development cycles. |
| 18 | 1 | Adam Sutton | |
| 19 | All builds from the git master branch will use development numbers. |
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| 21 | h2. Release Branches |
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| 23 | Once a release series is ready to enter feature freeze (beta stage) a release branch will be created, vX.Y will have the branch release/X.Y. |
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| 25 | All release related work will be done here, fixes will normally first be committed to master and they __cherry-picked__ into the release based on whether they are considered critical enough etc... |
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| 27 | h2. Beta's and pre-releases |
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| 29 | Because of the use of automated versioning using __git describe__ pre-release versions will always have a development version number from the preceding development cycle. I.e. 3.2beta5 was officially known as 3.1.773~gc74b0cf. |
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| 31 | h2. Tagging |
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| 33 | 2 | Jaroslav Kysela | The first release of a series is always tagged vX.Y.L (where L is initially 1), this format is distinguished by our versioning scripts that wrap the __git describe__ command, so that we get consistent automatic numbering from this point. |
| 34 | 1 | Adam Sutton | |
| 35 | When a release X.Y is branched a new commit will be added to master and tagged vX.Y+1 to indicate a new development cycle has begun on master ready for the X.Y+2 release. |
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| 37 | 2 | Jaroslav Kysela | For development (odd Y numbers), there are no more tags than the first one like v4.1. The number of changes (commits) in the branch is distinguished by number after minus sign like v4.1-75-g2c8f91a . |
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| 39 | h2. Version Numbering for 3.x |
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| 40 | |||
| 41 | Tvheadend uses a standard MAJOR.MINOR.PATCH numbering system, though we omit PATCH for the first release in a given series, i.e. 3.2. |
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| 42 | |||
| 43 | The PATCH number is not incremented on each release, but is automatically calculated using the __git describe__ command. This simply provides a PATCH number that represents the number of commits since the last git tag. |
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| 45 | E.g. the first patch release of the [[Tvheadend-32|v3.2]] series is 3.2.18 (as there were 18 commits since 3.2). |
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| 47 | The __git describe__ command will also add ~COMMIT for all builds except the first in a release series. The COMMIT field is the git SHA1 code that represents the commit from which the build was made. |
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| 48 | |||
| 49 | Note: when reporting bugs the most useful thing to include is the full MAJOR.MINOR(.PATCH~COMMIT) information as reported in the TVH UI. |