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Andreas Smas, 2009-02-28 16:20
= Client to Server methods =
=== getChallenge ===
=== authenticate ===
=== setMode ===
=== getEvent ===
=== subscribe ===
Subscribe to the given channel.
Attributes
{{{
channelId int ID for channel.
subscriptionId int Subscription ID. Selected by client. This value is not interpreted by the server in any form.
The value is passed back in all messages related to the subscription.
}}}
=== unsubscribe ===
= Server to Client methods =
=== channelAdd ===
Only sent if session is in async mode.
=== channelUpdate ===
Only sent if session is in async mode.
=== channelDelete ===
Only sent if session is in async mode.
=== tagAdd ===
Only sent if session is in async mode.
=== tagUpdate ===
Only sent if session is in async mode.
=== tagDelete ===
Only sent if session is in async mode.
=== subscriptionStart ===
=== subscriptionStop ===
=== subscriptionStatus ===
=== queueStatus ===
Updated by Andreas Smas over 15 years ago · 4 revisions