Project

General

Profile

Htsp » History » Revision 30

Revision 29 (Andreas Smas, 2009-03-03 22:51) → Revision 30/163 (Andreas Smas, 2009-03-03 22:58)

= Home Tv Streaming Protocol (HTSP) = 

 == General == 

 HTSP is a TCP based protocol primarily intended for streaming of live TV and related meta data such as channels, group of channels (called tags in HTSP) and electronic program guide (EPG) information. 

 The transmission and reception of a channel over HTSP is referred to a subscription. A single HTSP session can handle as many concurrent subscriptions as the bandwidth and CPU permits. 


 The HTSP server in tvheadend has a payload-aware scheduler for prioritizing more important packets (such as I-frames) before less important ones (such as B-frames). This makes HTSP is suitable for long-distance transmissions and/or paths with non-perfect delivery. 
 (It has been tested with a server in Stockholm and the client in Berlin). 

 The HTS Showtime client can be found [http://trac.lonelycoder.com/hts/browser/trunk/showtime/tv/htsp.c here]. 

 ---- 
 == Communication == 

 This communication is currently implemented by using htsmsg:s. All strings are encoded as UTF-8. 

 There are two distinct ways for communication within HTSP. 

 Apart from this there is a number of messages that needs to be exchanged during login, see the login section below. 

 === RPC communication === 

 There is a normal RPC way of doing things. I.e. the client sends a request and the server responds with a reply. All the RPC methods are listed below as the 'Client to Server' methods. Apart from all message fields listed within each message type the client can add an additional field: 

 RPC request extra fields: 
 {{{ 
 seq                int    optional     Sequence number. This field will be echoed back by the server in the reply. 
 username           str    optional     Username, in combination with 'digest' this can be used to raise the privileges 
                                  for the session in combination with invocation of a method.  
 digest             bin    optional     Used to raise privileges. 
 }}} 

 The followings field should be used by the client to match the reply with the request. 
 All replies are guaranteed to arrive in the same order as the requests. 
 Even so, probably the best way to implement the request-reply client is by taking advantage of the 'seq' field. 

 RPC reply extra fields: 
 {{{ 
 seq                int    optional     Sequence number. Same as in the request. 
 error              str    optional     If present an error has occurred and the text describes the error. 
 noaccess           int    optional     If present and set to '1' the user is prohibited from invoking the method due to  
                                  access restrictions.  
 }}} 

 === Streaming communication === 

 For streaming of live TV and various related messages the server will continuously push data to the client. 
 These messages are referred to as asynchronous messages and always have the 'method' field set and never have the 'seq' field set. 
 Also, the client can enable an additional asyncMetadata mode and by doing so it will be notified by the server when meta data changes. (EPG updates, creation of channels and tags, etc).  

 === Login === 

 Upon connect the server sends a welcome message looking like this: 

 {{{ 
 method             str    required     Contains 'welcome' 
 htspversion        int    required     The server supports all versions of the protocol up to and including this number. 
 servername         str    required     Server software name. 
 serverversion      str    required     Server software version. 
 challenge          bin    required     32 bit randomized data used to generate authentication digests 
 }}} 

 The client is then expected to reply with: 

 {{{ 
 method             str    required     Contains 'login' 
 htspversion        int    required     HTSP protocol version the client wish to use. 
 username           str    optional     Login username. If omitted the login is considered anonymous. 
 digest             bin    optional     SHA-1 hash of [password (not including terminating NUL)] + [challenge from welcome message] 
 }}} 

 The server will in turn reply with: 

 {{{ 
 method             str    required     Contains 'loginAck' 
 noaccess           int    optional     The initial credentials did not grant access to any methods. 
                                  If the client employs 'on-demand authentication' it will chose to ignore this. 
 error              str    optional     If set, an error occurred during login. The connection will be terminated by the server. 
 }}} 

 After this procedure normal communication may take place. 

 === Authentication === 

 In Tvheadend, each method has an associated access restriction. Currently there is only on restriction (Streaming). However, this may change in the future. 

 Privileges for these restrictions may be granted in two ways: Username + Password and/or Source IP address. 
 Therefore it is possible to gain permissions to the system without entering a username and password. 
 While this is really useful it also complicates the authentication schema a bit. 
 Upon connect the initial privileges will be raised based on the source address. 

 In principle it's possible to use two different authentication idioms with HTSP. 
 Depending on how your application works one or another may be more suitable. 

 === Initial login === ==== 

 The client performs all of its authentication using the 'login' method. 

 It may choose to send: 
 * Username and password: Privileges Authentication will be raised based on these credentials. 
 * Username only: Privileges will be based on just the source address.  


  The username server will be used for various logging purposes. 
 * Nothing: Privileges will be based on just verify the source address. 

 If no privileges are granted after the login message has been received by the server (i.e. both network and username + password based) user 
 the server will reply with 'noaccess' set to 1. A client that only employs initial during login should honor this flag and ask return an error if the 
 user for a username + and password and reconnect.  

 are invalid. 

 === On-demand authentication === 

 The client performs all of its authentication when it needs to. 

 When using this method, the client will check every RPC reply for the 'noaccess' field. 
 If it set to 1 it whould ask the user for username + password and retry the request but also 
 add 'username' and 'digest' to the original message. (See ''RPC request extra fields'' above) 

 Typically it would not send a username or digest during login. 

 ==== 



 ---- 
 = Client to Server (RPC) methods = 

 ---- 
 === enableAsyncMetadata === 

 When this is enabled the client will get continuous updates from the server about channels and tags. 
 This also includes creation and deletion of channels and tags.  

 An interactive application that presents the user with information about channels and tags would probably want to switch to this mode. 


 Request message fields: 
 {{{ 
 None 
 }}} 

 Reply message fields: 
 {{{ 
 None 
 }}} 



 ---- 
 === getEvent === 

 Request information about the given event. An event typically corresponds to a program on a channel. 

 Request message fields: 
 {{{ 
 eventId            int    required     Event ID. 
 }}} 

 Reply message fields: 
 {{{ 
 start              int    required     Start time of event (Seconds since the epoch, in UTC) 
 stop               int    required     Ending time of event (Seconds since the epoch, in UTC) 
 title              str    required     Title of event. 
 description        str    required     Description of event. This can be quite huge and may also contain newlines. 
 nextEventId        int    optional     ID of next event on the same channel. 
 }}} 

 ---- 
 === subscribe === 

 Request subscription to the given channel.  

 Request message fields: 
 {{{ 
 channelId          int    required     ID for channel.  
 subscriptionId     int    required     Subscription ID. Selected by client. This value is not interpreted by the server in any form.  
                                  The value is used from now on in all messages related to the subscription. 
 }}} 

 Reply message fields: 
 {{{ 
 None. 
 }}} 


 ---- 
 === unsubscribe === 

 Stop a subscription. 
 Attributes 
 {{{ 
 subscriptionId     int    required     Subscription ID. 
 }}} 

 Reply message fields: 
 {{{ 
 None. 
 }}} 


 ---- 

 = Server to Client methods = 

 ---- 
 === channelAdd === 

 A new channel has been created on the server. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 channelName        str     required     Name of channel. 
 channelIcon        str     required     URL to an icon representative for the channel. 
 eventId            int     optional     ID of the current (or next to be) event on this channel. 
 tags               int[] optional     Tags this channel is mapped to. 
 }}} 

 ---- 
 === channelUpdate === 

 A channel has been updated on the server. All fields will be sent even if they are not changed. Most clients can process this and the 'channelAdd' message 
 with the very same code. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 channelName        str     required     Name of channel. 
 channelIcon        str     optioanl     URL to an icon representative for the channel. 
 eventId            int     optional     ID of the current (or next to be) event on this channel. 
 tags               int[] required     Tags this channel is mapped to. 
 }}} 

 ---- 
 === channelDelete === 

 A channel has been deleted on the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 }}} 

 ---- 
 === tagAdd === 

 A new tag has been created on the server. 

 Message fields: 
 {{{ 
 tagId              int     required     ID of tag. 
 tagName            str     required     Name of tag. 
 tagIcon            str     optional     URL to an icon representative for the channel. 
 channels           int[] required     Channels this tag is mapped to. 
 }}} 

 ---- 
 === tagUpdate === 

 A tag has been updated on the server. 

 Message fields: 
 {{{ 
 tagId              int     required     ID of tag. 
 tagName            str     required     Name of tag. 
 tagIcon            str     optional     URL to an icon representative for the channel. 
 channels           int[] required     Channels this tag is mapped to. 
 }}} 

 ---- 
 === tagDelete === 

 A tag has been deleted from the server. 

 Message fields: 
 {{{ 
 tagId              str     required     ID of tag. 
 }}} 

 ---- 
 === subscriptionStart === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 streams            msg[] required     Array of messages with stream information 


 'streams' message: 

 index              int     required     Index for this stream 
 type               str     required     Type of stream 
 language           str     optional     Language for stream 


 Stream types: 
     AC3                             AC3 audio 
     MPEG2AUDIO                      MPEG2 audio (MP2) 
     MPEG2VIDEO                      MPEG2 video 
     H264                            H264 video 


 }}} 


 ---- 
 === subscriptionStop === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 reason             str     optional     Reason for subscription stop. 
 }}} 

 ---- 
 === subscriptionStatus === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 status             str     optional     English clear text of status. Absence of this field means that the status is OK.  
 }}} 


 ---- 
 === queueStatus === 

 The queueStatus message is sent every second during normal data delivery. 

 The transmit scheduler have different drop thresholds for different frame types. 
 If congestion occurs it will favor dropping B-frames before P-frames before I-frames. 
 All audio is recognized as I-frames.  

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 packets            int     required     Number of data packets in queue. 
 bytes              int     required     Number of bytes in queue. 
 delay              int     required     Estimated delay of queue (in µs) 
 Bdrops             int     required     Number of B-frames dropped 
 Pdrops             int     required     Number of P-frames dropped 
 Idrops             int     required     Number of I-frames dropped 
 }}} 

 ---- 
 === muxpkt === 

 Streaming data. 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 frametype          int     required     Type of frame as ASCII value: 'I', 'P', 'B' 
 stream             int     required     Stream index. Corresponds to the streams reported in the subscriptionStart message. 
 dts                int     required     Decode Time Stamp in µs. 
 pts                int     required     Presentation Time Stamp in µs. 
 duration           int     required     Duration of frame in µs. 
 payload            bin     required     Actual frame data. 

 }}}