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Htsp » History » Revision 17

Revision 16 (Andreas Smas, 2009-02-28 17:10) → Revision 17/163 (Andreas Smas, 2009-02-28 17:25)

= Home Tv Streaming Protocol (HTSP) = 

 == General == 

 HTSP is a TCP based protocol primarily intended for streaming of live TV and related meta data such as channels, group of channels (called tags in HTSP) and electronic program guide (EPG) information. 

 The transmission and reception of a channel over HTSP is referred to a subscription. A single HTSP session can handle as many concurrent subscriptions as the bandwidth and CPU permits. 


 The HTSP server in tvheadend has a payload-aware scheduler for prioritizing more important packets (such as I-frames) before less important ones (such as B-frames). This makes HTSP is suitable for long-distance transmissions and/or paths with non-perfect delivery. 
 (It has been tested with a server in Stockholm and the client in Berlin). 

 == Communication == 

 There are two distinct ways for communication within HTSP. 

 === RPC communication === 

 There is a normal RPC way of doing things. I.e. the client sends a request and the server responds with a reply. All the RPC methods are listed below as the 'Client to Server' methods. Apart from all message fields listed within each message type the client should add an additional field: 
 {{{ 
 seq                int    optional     Sequence number. This field will be echoed back by the server in the reply. 
 }}} 
 This field should be used by the client to match the reply with the request. 
 All replies are guaranteed to arrive in the same order as the requests, thus this is more of a convenience field for the client. Even so, probably the best way to implement the client is by taking advantage of this field.  




 === RPC communication === 


 For streaming of live TV and various related messages the server will continuously push data to the client.  
 Also, the client can enable an additional 'async' mode and by doing so it will be notified by the server when meta data changes. (EPG updates, creation of channels and tags, etc) 




 == Flow of a subscription == 

 When the client wish to receive a channel it starts by sending a 'subscribe' request. The server responds 



 ---- 

 = Client to Server (RPC) methods = 

 ---- 
 === getChallenge === 

 Request a 32 byte challenge used to generate a authentication digest. 

 Request message fields: 
 {{{ 
 None 
 }}} 

 Reply message fields: 
 {{{ 
 challenge          bin    required     32 bytes of random challenge to be used in next authentication request from client. 
 }}} 


 ---- 
 === authenticate === 

 Request message fields: 
 {{{ 
 username           str    required     Username. 
 digest             bin    required     SHA-1 hash of [password (not including terminating NUL)] + [challenge] 
 }}} 

 Reply message fields: 
 {{{ 
 noaccess           int    optional     Set to '1' if access was denied. 
 challenge          bin    optional     32 bytes of random challenge to be used in next authentication request from client. 
                                  Always present if 'noaccess' is set. This is supplied so the client does not have 
                                  to issue an extra 'getChallenge' request. 
 }}} 


 ---- 
 === setAsync === 

 Switch the session into asynchronous mode. 
 When a session is in this mode the client will get continuous updates from the server about channels and tags. 
 This also includes creation and deletion of channels and tags.  

 An interactive application that presents the user with information about channels and tags would probably want to switch to this mode. 


 Request message fields: 
 {{{ 
 None 
 }}} 

 Reply message fields: 
 {{{ 
 None 
 }}} 



 ---- 
 === getEvent === 

 ---- 
 === subscribe === 

 Request subscription to the given channel. A request for a subscription is always successful. 
 When the server is ready to transmit data it will first send a 'subscriptionStart' message. 



 Request message fields: 
 {{{ 
 channelId          int    required     ID for channel.  
 subscriptionId     int    required     Subscription ID. Selected by client. This value is not interpreted by the server in any form.  
                                  The value is used from now on in all messages related to the subscription. 
 }}} 

 Reply message fields: 
 {{{ 
 None. 
 }}} 


 ---- 
 === unsubscribe === 

 Stop a subscription. 
 Attributes 
 {{{ 
 subscriptionId     int    required     Subscription ID. 
 }}} 

 Reply message fields: 
 {{{ 
 None. 
 }}} 


 ---- 

 = Server to Client methods = 

 ---- 
 === channelAdd === 

 A new channel has been created on the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 channelName        str     required     Name of channel. 
 channelIcon        str     required     URL to an icon representative for the channel. 
 eventId            int     optional     ID of the current (or next to be) event on this channel. 
 tags               int[] optional     Tags this channel is mapped to. 
 }}} 

 ---- 
 === channelUpdate === 

 A channel has been updated on the server. All fields will be sent even if they are not changed. Most clients can process this and the 'channelAdd' message 
 with the very same code. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 channelName        str     required     Name of channel. 
 channelIcon        str     optioanl     URL to an icon representative for the channel. 
 eventId            int     optional     ID of the current (or next to be) event on this channel. 
 tags               int[] required     Tags this channel is mapped to. 
 }}} 

 ---- 
 === channelDelete === 

 A channel has been deleted on the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 channelId          int     required     ID of channel. 
 }}} 

 ---- 
 === tagAdd === 

 A new tag has been created on the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 tagId              int     required     ID of tag. 
 tagName            str     required     Name of tag. 
 tagIcon            str     optional     URL to an icon representative for the channel. 
 channels           int[] required     Channels this tag is mapped to. 
 }}} 

 ---- 
 === tagUpdate === 

 A tag has been updated on the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 tagId              int     required     ID of tag. 
 tagName            str     required     Name of tag. 
 tagIcon            str     optional     URL to an icon representative for the channel. 
 channels           int[] required     Channels this tag is mapped to. 
 }}} 

 ---- 
 === tagDelete === 

 A tag has been deleted from the server. 

 This message is only sent if session is in asynchronous mode. 

 Message fields: 
 {{{ 
 tagId              str     required     ID of tag. 
 }}} 

 ---- 
 === subscriptionStart === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 streams            msg[] required     Array of messages with stream information 


 'streams' message: 

 index              int     required     Index for this stream 
 type               str     required     Type of stream 
 language           str     optional     Language for stream 


 Stream types: 
     AC3                             AC3 audio 
     MPEG2AUDIO                      MPEG2 audio (MP2) 
     MPEG2VIDEO                      MPEG2 video 
     H264                            H264 video 


 }}} 

 ---- 
 === subscriptionStop === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 reason             str     optional     Reason for subscription stop. 
 }}} 

 ---- 
 === subscriptionStatus === 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 status             str     optional     English clear text of status. Absence of this field means that the status is OK.  
 }}} 


 ---- 
 === queueStatus === 

 The queueStatus message is sent every second during normal data delivery. 

 The transmit scheduler have different drop thresholds for different frame types. 
 If congestion occurs it will favor dropping B-frames before P-frames before I-frames. 
 All audio is recognized as I-frames.  

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 packets            int     required     Number of data packets in queue. 
 bytes              int     required     Number of bytes in queue. 
 delay              int     required     Estimated delay of queue (in µs) 
 Bdrops             int     required     Number of B-frames dropped 
 Pdrops             int     required     Number of P-frames dropped 
 Idrops             int     required     Number of I-frames dropped 
 }}} 

 ---- 
 === muxpkt === 

 Streaming data. 

 Message fields: 
 {{{ 
 subscriptionId     int     required     Subscription ID. 
 frametype          int     required     Type of frame as ASCII value: 'I', 'P', 'B' 
 stream             int     required     Stream index. Corresponds to the streams reported in the subscriptionStart message. 
 dts                int     required     Decode Time Stamp in µs. 
 pts                int     required     Presentation Time Stamp in µs. 
 duration           int     required     Duration of frame in µs. 
 payload            bin     required     Actual frame data. 

 }}}