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Andreas Smas, 2009-02-28 16:46
= Client to Server methods =
=== getChallenge ===
Request a 32 byte challenge used to generate a authentication digest.
Request message fields:
{{{
None
}}}
Reply message fields:
{{{
challenge bin required 32 bytes of random challenge to be used in next authentication request from client.
}}}
=== authenticate ===
Request message fields:
{{{
username str required Username.
digest bin required SHA-1 hash of [password (not including terminating NUL)] + [challenge]
}}}
Reply message fields:
{{{
noaccess int optional Set to '1' if access was denied.
challenge bin optional 32 bytes of random challenge to be used in next authentication request from client.
Always present if 'noaccess' is set. This is supplied so the client does not have
to issue an extra 'getChallenge' request.
}}}
=== setAsync ===
Switch the session into asynchronous mode.
When a session is in this mode the client will get continuous updates from the server about channels and tags.
This also includes creation and deletion of channels and tags.
An interactive application that presents the user with information about channels and tags would probably want to switch to this mode.
Request message fields:
{{{
None
}}}
Reply message fields:
{{{
None
}}}
=== getEvent ===
=== subscribe ===
Request subscription to the given channel. A request for a subscription is always successful.
When the server is ready to transmit data it will first send a 'subscriptionStart' message.
Request message fields:
{{{
channelId int required ID for channel.
subscriptionId int required Subscription ID. Selected by client. This value is not interpreted by the server in any form.
The value is used from now on in all messages related to the subscription.
}}}
Reply message fields:
{{{
None.
}}}
=== unsubscribe ===
Stop a subscription.
Attributes
{{{
subscriptionId int required Subscription ID.
}}}
Reply message fields:
{{{
None.
}}}
= Server to Client methods =
=== channelAdd ===
A new channel has been created on the server.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
channelId int required ID of channel.
channelName str required Name of channel.
channelIcon str required URL to an icon representative for the channel.
eventId int optional ID of the current (or next to be) event on this channel.
tags str[] optional Tags this channel is mapped to.
}}}
=== channelUpdate ===
A channel has been updated on the server. All fields will be sent even if they are not changed. Most clients can process this and the 'channelAdd' message
with the very same code.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
channelId int required ID of channel.
channelName str required Name of channel.
channelIcon str optioanl URL to an icon representative for the channel.
eventId int optional ID of the current (or next to be) event on this channel.
tags str[] required Tags this channel is mapped to.
}}}
=== channelDelete ===
A channel has been deleted on the server.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
channelId int required ID of channel.
}}}
=== tagAdd ===
A new tag has been created on the server.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
tagId str required ID of tag.
tagName str required Name of tag.
tagIcon str optional URL to an icon representative for the channel.
channels int[] required Channels this tag is mapped to.
}}}
=== tagUpdate ===
A tag has been updated on the server.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
tagId str required ID of tag.
tagName str required Name of tag.
tagIcon str optional URL to an icon representative for the channel.
channels int[] required Channels this tag is mapped to.
}}}
=== tagDelete ===
A tag has been deleted from the server.
This message is only sent if session is in asynchronous mode.
Message fields:
{{{
tagId str required ID of tag.
}}}
=== subscriptionStart ===
=== subscriptionStop ===
=== subscriptionStatus ===
=== queueStatus ===
Updated by Andreas Smas almost 16 years ago · 12 revisions